Video Game Policy PDF
By:Steven Conway,Jennifer deWinter
Published on 2015-10-14 by Routledge
This book analyzes the effect of policy on the digital game complex: government, industry, corporations, distributors, players, and the like. Contributors argue that digital games are not created nor consumed outside of the complex power relationships that dictate the full production and distribution cycles, and that we need to consider those relationships in order to effectively |read| and analyze digital games. Through examining a selection of policies, e.g. the Australian government’s refusal (until recently) to allow an R18 rating for digital games, Blizzard’s policy in regards to intellectual property, Electronic Arts’ corporate policy for downloadable content (DLC), they show how policy, that is to say the rules governing the production, distribution and consumption of digital games, has a tangible effect upon our understanding of the digital game medium.
This Book was ranked at 18 by Google Books for keyword Video Production.
Book ID of Video Game Policy's Books is hou9CgAAQBAJ, Book which was written bySteven Conway,Jennifer deWinterhave ETAG "SbLQe5aBuLA"
Book which was published by Routledge since 2015-10-14 have ISBNs, ISBN 13 Code is 9781317607236 and ISBN 10 Code is 1317607236
Reading Mode in Text Status is false and Reading Mode in Image Status is true
Book which have "288 Pages" is Printed at BOOK under CategorySocial Science
Book was written in en
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